Level 1

Level 1 is the second layer of the Backrooms. It is similar to Level 0, with a few major differences.

Description
Level 1 is similar to the mono-yellow design of Level 0. The key differences are concrete walls instead of wallpaper, tile floors instead of carpet, and dimmer fluorescent lights. Entities typically lurk at or above Level 1, and are more common here than on Level 0. Known entities on Level 1 include dullers, adult facelings, hounds, and skin-stealers.

There are multiple ways of reaching Level 1. Like other levels, it can be reached randomly with stairs, elevators, and hallways, and one also has a small chance of landing here when no-clipping into the Backrooms. In addition, sometimes the lights begin to flicker on and off. Eventually, the lights will turn off for minutes or hours at a time. With no light, this level becomes dangerous, so bring a light source if you're exploring.

Colonies and Outposts
There are currently two known colonies in Level 1.

The Chaos Republic

 * The largest colony in Level 1.
 * Consists of mainly teenagers and young adults.
 * Quite hostile and not open for trading.

Exploration Alpha

 * Group mostly comprised of older people outcast from The Chaos Republic.
 * Hellbent on escaping Level 1.
 * Mental health is a problem among the group.
 * Normally friendly and open for trading, although the mental state of whoever you're trading with does affect this.

Leaving Level 1
While difficult, it is possible to re-enter Level 0 from Level 1 by the same method used to get to Level 1. Level 2 can be accessed by stairs. Sometimes you will simply find yourself in Level 2 after spending enough time in Level 1. As with the rest of the positive levels, if you no-clip through darker walls, you'll reach the Negative Levels. The Hub can also be accessed from the entrance to Level 1 by following a precise set of steps, or randomly from any point in the Level.

It is also possible to exit Level 1 via the fake windows that one may see, which will l̶̀e͟a̵̡͢͞d́͏ ҉̨t̡͜o̢҉̵ ̢̕s̛̛a҉̶̸̶̶ļ̸̧͠v͏̴̢́̀á͝͞t̵͠i̢҉̶҉o͏͜҉͝n̸̡̛̛͟ appear to lead either to what appears to be the outside world, or to another section of the Level. However, this form of exit is extremely dangerous, because if you go through them, you'll find yourself in Level 1.5, unable to exit. Extreme caution is advised when around fake windows, and it is strongly advised that they are altogether avoided.